Head: Associate Professor
Mag. art. Martin Kusch
project collaborator: Projektmitarb. Mag.art. Johannes
Hucek
project collaborator: Marie-Claude Poulin Sen.Art. M.A.
The fulldomeXR lab is an interdisciplinary platform for new creative processes for practice-based
research and teaching in the field of immersive media. This includes digital computer-generated immersion, mixed reality environments,
the exploration of digital hybridisation processes and the convergence of media-based and performative practices.
Immersive technologies create audiovisual spatial experiences in which the boundaries between the physical and virtual worlds
dissolve, giving users a sense of presence and interaction. The use of these technologies plays an increasingly important
role in the future development of our society. Consequently, innovative experimental projects are realised in the fulldomeXR
lab in a transversal exchange between researchers, teachers and students. The aim is to develop forms of artistic expression
that critically examine the future impact and effects of immersive media and to conduct investigations in close relation to
contemporary art and design practices and digital technologies.
Fields of work:
-
Multi-layered narrative visual and audio concepts.
- Prototypes in XR, interactive art, AI, games and networks.
- Interactive, 360˚ virtual walk-through databases.
- Perceptual research for areas of physical experience
- Role of AI in the creation of dynamic content